Anterak 21
No. M25, June 8th 2006
Programs: MAX, Brazil, Photoshop
This is dedicated to all the Goldorak fans out there (or Grendizer, in Japan). Watching this cartoon while I was growing up, I couldn't imagine a cooler scenario, every week you have one giant robot beating on a brand new giant robot. So I figured I'd take a few of the enemy robots and modernize them a bit and convert them to 3d. It was complex from a design standpoint, I had to find some sort of balance between the plasticy phong puffed out shapes of a kids cartoon, and a more gritty reality where I wanted to show scale, wear and dirt. These guys were so inspirational in my childhood, and are certainly a major reason I do what I do today. Modeled all in subdivs, textures in Photoshop, rendered in Brazil.

Here's a wireframe view of the model (after subdivision)...