d-TOP Interview – Feb 2nd 1999
Age: 23
Company: Soulburn
Studios
Job:
Head Cheese
I've
been drawing and painting since I was 6 years old, and I've always
loved making
monsters and robots and the like. Then video games got me into
videogame art,
which I used to create pixel by pixel in paintbrush. Eventually I got
as a copy
of POV-Ray, a very simplistic text based 3d program, which lead to work
in
3dstudio. I now use Max.
Lots
of things. I am very inspired by fantasy and science fiction art, and
music. My
favorite artists include H.R. Giger, Heidi Taillefer, Dale Keown, Marc
Silvestri, Michael Turner, and I get a lot of inspiration from music
such as
Devin Townsend, Meshuggah, Fear Factory, and Steve Vai.
I
do it because I have to. I have to get these ideas out of my head into
a
tangible form. That helps keep me sane. I use many media, but 3d
computer
generated graphics allows me to reproduce what I'm thinking in the most
detail.
Give
us a clue
to the hours you work?
Images
usually take anywhere between 30 to 60 hours.
3dsmax
and tons of plugins. Photoshop for textures. PII 333 with 128Megs RAM.
When
doing 2d art, I use pencils, paper, acrylic paints, and anything else I
find
around me. I do all kinds of art.
My
tiny room, which I've lived in for 23 years. Got a nice big desk, I'm
surrounded on all sides by posters, my own artwork, other people's
artwork,
artbooks, and I have a kickass stereo with huge subwoofers blasting
evil music
24 hours a day.
"The
fighting 'Temeraire' tugged to her last berth to be broken up" painting
by
J.M.W. Turner in 1838
Do
what you love. Do what you need to do. Work on it day and night without
stop
until it looks great, then step away from it for a week, come back with
a fresh
view, and fix all your mistakes. I also have trouble leaving an
unfinished
project hanging around, I like organization and completion.
Eventually
someone will figure out 3d can be real artwork when real artists use
the tools,
and it'll grow as a means of expression.
Work,
work, work, learn software at home, learn art basics in school, observe
everything around you.
No,
but I used to play on my Genesis all the time, and I've finished Doom
at least
100 times.
What
do you do
when you aren't creating 2d and 3d work?
Playing
guitar and drums, reading, looking at art books, working on my webpage,
rollerblading, going to parties with my strange friends.