How Do I Shade / Texture Stuff?:
Shading Workflow Overview
Go Back To Part 1...
Probably the most
important thing you can do to make your project successful, even for
objects that don't exist in real life. Sometimes we get
so excited making an object in 3d that we don't stop to first think
about and observe the thing we are going to make. Spend the time to get
good reference! Use original
sources (real photos, observation) more than processed sources (other
people's paintings, images, films).
Here's some places to get Reference:
- Take your own
photos (get a camera, even a cheap camera, iphone is fine most of the
- Get photos from
library, books, web
- Other artists work
- Create an Archive
(Morgue) of reference photos (Mine is 92,000 files / 41 Gig)
Pick the 5 to 10
things that make this object look the way it looks and write them down.
color of paint (Yellow, Grey, Green)
has a slight bump
is slightly reflective
chips off to reveal metal base
- Metal base is dull, dark grey
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