
Updated: Nov 27th 2011
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| Name | Date | Description |
| SoulCollectionMaya_v006.zip | 11/28/11 | The
SoulburnScripts For Maya Collection 6, compatible with
Maya 2011, 2012 Added Optional Hotkeys and Shelves |
| SoulCollectionMaya_v005.zip | 11/20/11 | The
SoulburnScripts For Maya Collection 5, compatible with
Maya 2011, 2012 New Script: UVTransfer |
| SoulCollectionMaya_v004.zip | 10/07/11 | The
SoulburnScripts For Maya Collection 4, compatible
with Maya 2011, 2012 New Script: HypershadeCleaner Updated Script: TransformRandomizer |
| SoulCollectionMaya_R2010.zip | 03/21/08 | An older collection that's compatible with Maya 2010 and before. If using Maya 2011 or higher, use the collection above instead. |
| AlignTranslation |
Quickly Aligns the
position of one object to another. |
|
| DoubleSidedOff |
Lets you turn off double
sided for a set of objects. |
|
| DoubleSidedOn |
Lets you turn on double
sided for a set of objects. |
|
| DoubleSidedToggle |
Lets you toggle the
double sided attribute on a set of objects. |
|
| FaceNormalsDisplayOff | Lets you turn off the normal display for any selected polygonal object | |
| FarClipExtend | Changes the far clipping
plane in all panels to a large number. |
|
| GetNodeType | Tells you the type of the selected node. | |
| HypershadeCleaner | Lets you delete unused
materials from your Hypershade. |
|
| NodeLock |
Locks All Selected Nodes. |
|
| NodeUnLock |
Unlocks All Selected
Nodes. |
|
| NumObjsSelected |
Prints the number of
selected Objects. |
|
| ResetScene | Resets scene and makes sure playback range returns to default. | |
| ResolutionGateDisplay |
Displays the resolution Gate for the currently active panel. | |
| SavePlus |
Saves your file while
Incrementing the version number. |
|
| ShowAllExcept |
Shows all scene objects
except for the top, left, front and persp cameras. |
|
| StartupCameraDelete | Make a Startup Camera
deletable, then deletes it. Just select the camera you want to kill. |
|
| TransformRandomizerUI | Lets you translate, rotate and scale a group of objects by a random amount. | |
| UVTransfer |
Transfers UVs from one
object to a bunch of other objects. First select the object you want to
transfer from, then select all the objects you want to transfer to. |
|
| VerticesDisplayOff | Lets you turn off the vertex display for any selected polygonal object | |
| ViewportControlFront | Changes the active view
to the Front Camera. |
|
| ViewportControlPersp | Changes the active view to the Persp Camera. | |
| ViewportControlSide |
Changes the active view
to the Side Camera. |
|
| ViewportControlTop |
Changes the active view
to the Top Camera. |
|
| WireframeSmoothShadeToggle | Toggles the current panel between Wireframe and Smooth Shade Mode | |
| ZoomExtentsAll |
Zooms All Viewports to
the extents of either the scene or the selection. Ignores camera views. |