Split Out Coordinates Dialog into a
Currently a map has a coordinate rollup to help you place your
map on your object.
But frequently you have multiple bitmaps that all want to share the
set of coordinates, so a change to the coordinates affects multiple
bitmaps at the same time. So I propose that the Coordinate dialog gets
removed from the bitmap or procedural map, and lives as it's own map.
Here's a mockup of the interface. When
you create a bitmap from now on, it actually creates 2 nodes, a
bitmap map like this...
And a Coords node like this.
Which lets you assign the same Coords to multiple maps.
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