CG Wishlist

Sculpting Clone Brush:

Currently there is no Clone brush among the sculpting tools in mudbox, similar to the one in photoshop.

This brush would only work on sculpt layers (not the base layer), and it would let you move/copy details to other parts of a mesh. For example, say I have a series of holes sculpted on it's own layer on a mesh.

The director says "Awesome, can you please just move those holes slightly to the left?"

Using the current method, I'd have to reproduce those holes slightly to the left, and erase the old holes. This may be time consuming if the detail I'm trying to copy is complex. I could also try using the grab tool to move the holes to the left, but grabbing moves all of the polygons with it, so if I had other details on the mesh like for example a speckly pattern, that pattern would stretch as I grab the holes.

A clone tool would let me do the move in a few short brushstrokes. There should also be an option to either leave the original detail (ie, a copy), or to erase the old detail as it copies the new detail (a Move).

If you agree with this wish, please go and VOTE for it on the official Autodesk Wishlist. The top voted wishes will be considered for future versions of max.

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