Higher Sampling On a Per Material / Per
Sometimes you have a single material or object that requires
more sampling, like say a grill on a vent whose holes are created with
Notice how the little circles don't sample properly, and some are
missing (Adaptive 1 and 4)
Trying to fix it using more max samples doesn't' help
much (Adaptive 1 and 16)
If you increase the samples (Adaptive 4 and 4),
you get a nice smooth grill...
But you've now wasted a lot of samples on the rest of the scene that
didn't need it. This wastes rendertime, you really only needed the
extra samples on a single object. Of course there are other samplers to
use, some of which may do a better job, but I would assume they are
still using more samples on objects that don't require it to fix the
object that does need it.
I'd like a sampling boost added to the Vray Material
AND to the object properties, so you can choose whichever method works
best for your particular situation. Sort of like a Subdiv setting,
except for overall samples instead of just the reflections.
If you agree with this wish, please show your support by
going to the official Vray Wishlist and VOTE.
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